IFcomp 2016 is live!

This year’s IFcomp launched today¬†with a record number of entries: 58 in all. About a quarter to a third of them seem to be parser-based, with a majority being playable on the web. I haven’t had a chance to look at games in any depth, but I’m immediately struck by the production quality of the cover designs and initial blurbs. I’ve clicked on just few games¬†to check out their opening screens and was blown away by some of the work that has gone into user interface design and artwork around the text-aspects of the game. My guess is that this is going to be a strong year for IFcomp.

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